The Meatbook, an interactive art installation, explores the use of a novel tangible interace to provoke a visceral response in the viewer. The Meatbook presentes the symbiosis of the mechanical and the organic as it simultaneously juxtaposes the conflicting materiality of these media. Sensors, motors and other mechanics are used to animate the meat, generating movements specifically designed to produce visceral, even cathartic responses from the user. By simultaneously generating revulsion and fascionation, the user undergoes an embodied experience in which the alien and the familiar come together in the form of a book.


The Meatbook is being presented at the Tangible and Embedded Interaction Conference , February 15-17 in Baton Rouge, Louisiana.

Read The Meatbook Conference Submission Paper (pdf)